Showing posts with label Session Report. Show all posts
Showing posts with label Session Report. Show all posts

Sunday, January 14, 2007

Warrior Knights - Session Report

The king is dead thus the power struggle between the barons for the control of the kingdom begins. A former Games Workshop production Warrior Knights has deep multi-layered game play, tons of components and very good timing.

It started off awkward. No one was familiar with the rules, and the rules was too deep and multi-layered to be an easy teach. I only played the game once before and it was a shot test game. Setup took time, most of it was spent shuffling the multiple decks, allocating cards and tokens, and making pre-game decisions. There has got to be a better way to set up games like this. I wish they used treys similar to the ones in Monopoly where it is both functional and practical.

The game starts off weak with each player barely knowing the rules selecting 2 action cards for each of the 3 rounds in a turn. For the first couple of rounds for the sake of fairness and in the process of getting use to the rules we choose cards at random. All forces were divided evenly. There was no sense of the importants of faith, money, votes, mercenaries or the 2 roles in the game.

From the beginning we each picked a city and decided to assault them instead of sieging them, which is the faster safer way of doing it. We lost some men, we lost some battles, but we learned and we learned fast. Continuing our seige we ended up with an average of 1.5 cities. 3 barons and I got 2 city, do the math.

By turn 3 we began experimenting, leaning the importance of money, votes, faith, mercenaries and roles in the game and how with a draw of a card it could all go wrong. However we kept our forces well away from each other. The gambling aspect of the expeditions was a welcome, voting was awkward at first, the head of the church was trouble and those damn cities still kicked us in the lower body armor.

By turn 5 we conquered all the cities on the main land, and yet none of us has enough to win. It is then I realize the influence game play element that works as a timing system. Although it makes the game end when it should it sort of cut short a complex game that feels that it could and should maybe go on a lot longer.

All who played experienced a drought of a resource of one kind of another. And all who played experienced a slight boredom at one time or another. Each turn has 3 rounds. There are 2 actions per-player per-round plus 2 neutral actions. These actions are in a form of cards. so in each round an action is drawn from a shuffled deck of the predetermined actions. This results in the game sometimes playing itself and with some bad luck, serious down time.

I have to admit that we, maybe, did not play the game correctly by keeping the P2P aggression to a minimum but overall it was good for a first game. It lasted about 10 turns, 2 votes, 3 mercenary drafts, and 4 expeditions.

Monday, December 04, 2006

Game Session Report 2/12/2006


Last Saturday I gamed with gamers of my own race. Ever since my trip to KL I have been gaming with Malays more and more. It is a a rarity for me. Usually I am the only Malay. I hope this happens more often. New gamers are always welcomed.

This game was my first game at the Game Vault for a very long time and it is also to be my last game there for the year. New gamers came to visit the shop, They are having a tournament on the next day, Sunday, and to no surprise they drafted. The reason why board gaming here has a critical mass of about 4.

The rest of us who do not have money to burn played a few rounds of Carcassonne. Again proving that tile laying games are very easy to teach. Even the new gamers understand the game just by looking at it between drafting rounds. We did a few rounds of basic Carcassonne and a round of Carcassonne with the Inn and Cathedral expansion.

Games varied from 2 to 4 players. Surprisingly Carcassonne players very well even with 2 players. It was slow but it is not nearly as bad as most multi player games. It does not feel condensed and become a straight up duel. It retains almost all of the same characteristics of playing it multi player.

I only took a few pictures. I always forget to take the picture of the board at the end of the game. I always want to start a new round instead.

So that's it. Last game of the year, a few rounds of Carcassonne, new Malay gamers, and MTG is still a thorn. What am I going to do for the rest of the year? The Nintendo Wii!

Thursday, September 21, 2006

Puerto Rico is still cool!

Haha, I was contemplating putting up a post about our session last Friday but was too lazy. Good thing too coz Y!pp!e ended up doing it so that saved me the trouble :) As he mentioned, it was a good gaming night and darkelf & I made two new friends thru Puerto Rico.

As for Y!pp!e's victory in the first game, I feel he did play pretty well and used his astute strategy and positioning right from the start. From sitting right smack between the 2 new guys who didn't know what to do, to 'teaching' them how to play the game and 'what to do', the path to victory was inevitable..

Haha, just ribbing ya, mate!

Anyway, as Y!pp!e mentioned, I pretty much tuned out in the second game after making the darndest brainfart right in the first turn. I still cannot explain what made me do it, but someone chose Builder and my first building for the game? A small warehouse. Yup. So much stuff to store... wait a second, I'm not even producing anything yet so... arrgh! And from that point on the game was as good as gone for me. With no goods and no way to generate income bar prospector and other roles with gold on them, I couldn't get my first production building till a few turns later and by that time it was impossible for me to catch up. GG

Still, all was not lost as I still enjoyed the night and watching Peter hoard all the corn. Man, he had more corn than you can poke a stick at, and with a warehouse to protect it he was raking in the points. Definately a good victory for him.

After that game we were pretty much beat for the night and given that it was already past midnight we decided to call it a night. Hmm.. 3 nights in a sentence. Definately overusing it haha.

Anyway, I'm looking forward to organizing another game session with Y!pp!e's help so stay tuned to this blog. We'll post more info as it comes along.

P/s - Y!pp!e, waving fish snacks around in front of cat is not the smartest thing to do. You can spell smart, right. SMRT! hahahaha

Wednesday, September 20, 2006

Session report 15/9/06

A bunch of us had a game session at The Vault on the 15th. It was the 1st time we did it at night and in The Vault. Thanx to Wearn for opening up! The confirmed attendees for the night were Wearn, Peter, Conteng and yours truly. But to our utmost surprise Hans da' man showed up. Seems like my tactic of "making him feel guilty for abandoning us" did work:P After buying snacks and loitering around trying to settle down we finally started a 5 player game of Puerto Rico around 9pm.

Suffice to say, we spent some time explaining the rules to Peter and Conteng who were joining us for the 1st time. Once they got a grip of the game, it was pretty smooth flowing from then on. Halfway through the game Terrence dropped by but he gotta leave to catch a movie. THANX FOR DROPPING BY DUDE! Was really nice of him to show up just to show us some support. The game started Hans try to build Starbucks and make cigars but failed. Barely have any Victory Points halfway through the game. Wearn was trying to understand how the goes having played it before some time ago. He did make some good moves notably monopolizing tobacco. Conteng and Peter was spending their time getting into the groove. Me? I was multi-producing 4 types of crops just to diversify and building some of the better buildings available. The 1st game ended around 10.30 with me being the victor:)

Then Hans got to leave and to our delight, Joey showed up! sweeet! So off we go again trying to "make" the best island. With Joey showing up, my previous game strategy was basically screwed. He made lots of unexpected but wise decisions that left me reeling trying to catch up. But unfortunately, the player who benefited most from Joey is Peter who was sitting next to Joey. Peter even have the galls to build a large warehouse and store 80% of the available corn cubes. So during the Craftsman phase, no much corn is available for harvest. dang! Wearn kinda switched off from the game after confessing he made a wrong move and that demoralised him. Hope this doesn't scar him for life!:) Conteng did some cool moves too. He did Hospice and University so all his stuff comes fully powered. But it wasn't enough to stop Peter from running away with victory. Good Game!

Went back around 12+...it was an enjoyable gaming experience for all of us to say the least...Thanx everybody for showing up!!!

Stay tuned for a first session report on Railroad Tycoon!


p.s. Wearn's cat, AhBoo nearly bit me after i tried to save our snacks...scared the living hell outa me. Note to self, cut down on snacks during games.

Thursday, September 14, 2006

Gaming Session

Heya,

Just a quick post to let people know that there will be a gaming session at the Vault tomorrow night, Friday (15 September '06) starting at 8.30pm.

HongY!pp!e will be bringing some friends so do join us if you can make it.

See you there!

Monday, September 11, 2006

Egyptian Games

Last weekend was a good gaming week for us. We did Ra, Citadels and a new addition to our library, Cleopatra! SWEET! I was late on Saturday so i missed out on a few Ra sessions but i managed to play it twice so i guess it was ok. Generally the 2 games i played in, i chanted Ra the most..RA! RA! RA! Have no idea how to play the game so just do stupid stuff to analyze the game more. Sad to say, i still know nuts bout the game. Missed out on Citadels coz was playing magic for a while. Check out the previous blog for a review on Citadels.

darkelf bought Cleopatra before the shop closed so we did it on Sunday. Building up the palace was nice. I did this game twice too. Well ntneko and darkelf did it thrice but their first game was more of a test run. I was fed to the crocodile in my first game for being too corrupt. Sad...i became a tasty morsel...i m not gonna go into details bout this game coz i think ankabut will do a better review when he experienced the game but it was fun trying to build stuff without being too corrupt. Makes me wonder if the local contractors are like that. Maybe our government can feed the contractors who put in "shady" tenders to our local crocodiles...That would be nice:)

Several moons ago, August 27th to be exact, LonelyGamer put up a comment on the blog posting. We are just wondering, LonelyGamer are you based in ipoh? If yes, do hook up with us. Mail me or something. You can reach me at bortacks@hotmail.com. Hope to see you around.

Also we have suggestions for Friday nites gaming. Any takers?