Tuesday, November 28, 2006

Carcassonne Big Box Review - Part 2 - Inns & Cathedrals

The first major expansion to Carcassonne is truly an excellent example of an expansion. Inns & Cathedrals adds 18 new tiles plus 2 new tile types, an extra player making the game playable with up to 6 people, and giant meeples.

These simple additions adds just enough to the game without overwhelming it and the players. After playing a few games you should realize the power of sharing a territory. Points for an area is awarded to the player with the most meeples on an area. If there is a tie, all players with a meeple in the area gets the score. This is where the giant meeples comes in. Giant meeples counts as 2 meeples adding an interesting layer of gaming to sharing an area.

Connecting a road tile near a city is almost always a death sentence for the city. Road/city tiles are few but with Inns & Cathedrals chances of getting one of these tile is increased. Cities now has more chances to be completed.

The two new tile types , as you might have guessed, are inns and cathedrals. Inns are for roads and cathedrals are for cities but they both have the same idea. Each city or road tiles connected to these gives one extra point if completed but none if it is not completed. This adds a risk element to the game.

These additions from the Inns & Cathedrals expansion adds elements that are much needed but would not be missed to a game of Carcassonne. An exelent first expansion.

Thursday, November 23, 2006

Carcassone Big Box Review - Part 1

I am going to split my review of Carcassonne Big Box into 5. The main game and the 4 expansions individually. I will begin here with the main body of the game. Carcassonne.

Carcassonne is a tile laying game for 2 to 5 players. It plays within 45 to 60 minutes.

The game set up begins with a fixed starting tile placed on the gaming area. Each player is given 8 meeples one of witch would be used on the score board to keep track of their score. The 7 meeples will be used to score in the game.

Each tile may have one, some or all of the 4 different areas/elements 1 on each of the four sides of the tile. These are roads, cities, meadows and monastery. The monastery tile unlike other tiles has a monastery in the middle with a meadow surrounding it .

Placing tiles adds to the “map” of Carcassonne. Players may place their meeple on an empty area. If the area is completed then it scores immediately. Meadows only score at the end of the game equal to the number of completed cities, a monastery scores when it is surrounded by 8 tiles, a road as complete and scores then both its ends are blocked, and a city is completed when it is completely surrounded by walls. Incomplete areas also scores but comparatively little.

The game ends when there are no more tiles to be laid.

It sound complicated but it will all make sense when you play the game. This game is a must have. It could be played with adults and children. It is rare in a board game that the end result of a session is something beautiful in this case a map.

The actual game play is very simple and intuitive but scoring could be tricky at first. Playes have to make decisions on tile placement and manage their limited meeples. The rules are straight forward and easy to understand and the components are few and will not disappoint.

Tuesday, November 21, 2006

Do Not Think!

I am back with the games. This will be a short post as I have 3 new 360 games right now. If you ever, ever think of buying Carcassonne, there is nothing to think about. Just buy it. The game is just that good.


Saturday, November 18, 2006

Carcassonne Big Box

I am in KL and I have in my possession a copy of Carcassonne Bog Box. But it is in German. Why the hoopla did they not tell me that the game game is in German is beyond me. Big box, excellent components. Truly a must have.

Tuesday, November 14, 2006

For Ipoh

Here is a shot of the town where to the gamers I dedicated this blog and this hobby to. But I dedicate this post to Yehuda and Aik Yong for their kind words and advice.

I love you Ipoh gamers but for not posting here is a link to my Personal Blog.


Carcassonne Big Box

The Carcassonne Bog Box edition is now in Malaysia. And I just booked us one! Yup this limited edition version of Carcassonne plus 5 expansions in a box is now available at Imagine Games for only RM209. A freaking bargain!

So if you want one I'm heading down south and picking one up. Will post a review soon! Also look out my review of Niagara and its expansion Spirits of Niagara sometime next week.

Monday, November 13, 2006

From Essen With Love

Here is a list for games arriving on the 14th from Essen. From Imagine Games:

New Arrivals
1st wave from Essen:
- Zoch - Hamsterolle, Haste Bock (Shear Panic), Heck Meck, O Zoo Le Mio, Villa Paletti.
- Eggertspiele - Imperial, Antike, Die Dolmengotter, John Silver.
- Z-Man - Santiago, Silk Road, Take Stock.
- Splotter - Antiquity, Roads&Boats, Indonesia.
- Others - Die Macher, Santy Anno, Settlers of Catan 10th Anniversary (3D pieces!) w exclusive Atlantis expansion, Emerald, Mr Jack, Niagara expansion, Power Grid Europe/Benelux maps, Himalaya, Hameln (SOLD OUT!!!), Evo, Timbuktu.

Don't forget, we had some kool new stuff before we left for Essen including ViktoryII (5-6 players), Mykerinos, Masons, Amun Re, all the new Dungeoneer series, Seismic, 10 days series, and even the latest funagain.com exclusives, Wayfinder and Control Nut.

Note: I'm going to Kuala Lumpur for the week and so if you want a game or two e-mail me.

Thursday, November 09, 2006

From A Poisonous Tree to A Muddy River Back

Here is a piece of news you guys might want to know. I am heading up to Kuala Lumpur on the 19th. Although I am going not for pleasure I might get a chance to stop by the game shop there. Note that I say game shop not board game shop or video game shop. The first game shop that I get to that has interesting stuff gets my money.

November is a great month for Video Games!

So if there is a game you want me to pick up just drop me a line. I hope I could get my copy of BattleLore then but I doubt it.

I tried. I can not do a post a day on The Resident Meeple. I wish I could but I am not that good.

Tuesday, November 07, 2006

News Update

The Spiel episode 16 is out! My favorite board game audiocast it back with more games, news, and tips.

So sorry for the 4 day blog silence. I have no idea what to post. I was not too busy to post, and you should know how I hate that dishonest excuse, I just do not know what to post. I missed the week end games (exams) and I will most probably miss next week end games (more exams). Monday I was neck deep in Splinter Cell.

Sunday the 5th was the last chance of the year to get unlisted games from Imagine Games here. For the rest of the year all we are getting are games that are listed on Imagine Games. I did order a few unlisted games and pre-orderBattleLore for my family board game library. Expect more previews and reviews as I find the gaming group in my family.

Thursday, November 02, 2006

Get To Know BattleLore

Want to know what BattleLore is all about? Then check out these links:

Battle Lore Pre-Order Special!

Copied And Posted From Imagine Games:

We will be taking pre-orders for Battlelore: The epic fantasy battle game from Days of Wonder wef 1 November 2006.

Confirm your order via email and get an exclusive Hill Giant promo figure absolutely free! Then, attend our Battlelore Launch Party in December and get another exclusive Earth Elemental figure free! You only need to pay when you receive the game, estimated to be by the 1st week of December.

Our special play-test team comprising Ryan, Kok Keong, Shyam & Andreas (from Singapore Meet-up) tried the game at Essen and gave it a resounding thumbs up! They even exchanged pointers with the game’s highly acclaimed designer, Richard Borg.

For fans of Memoir’44, Battlelore is MUCH MUCH MORE of a game than Memoir. The rule book reads like an adventure story, and the use of magic and character abilities make it very rich. Also, Eric Hautement (CEO, Days of Wonder), took great pains to assure me that Battlelore is a system (ie. more than just a game), which means you can use with your own figures, and create your own scenarios. Also, while an exciting range of add-ons are planned, they will strictly be non-collectible. You should also know that many in the industry regard Eric and the DoW team as “genuinely nice people” committed to creating games of exceptional quality, and not follow the path of infinite expansions!


Flashback :: Last year, we ran a pre-order for the World of Warcraft board game, giving an exclusive map & bronze figure from Blizzard. Many people DID NOT bother to pre-order, but then begged endlessly for a precious figure... Well, they got NONE!

BattleLore Estimated At 269MYR

Wednesday, November 01, 2006

Game Night ~ Friday, 3rd November!

Hey everyone,

We'll be having another game night this coming Friday at Game Vault! As usual, it'll be at 8.30pm and if anyone has any particular game requests don't be shy to ask!

See you all there!